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	<title>Comments on: Guide: The Nature of The House</title>
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	<link>http://www.intotheabyss.net</link>
	<description>Solving Christopher Manson&#039;s MAZE and the Genre of the Immersive Puzzle</description>
	<lastBuildDate>Mon, 20 Jul 2026 16:21:47 +0000</lastBuildDate>
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	<item>
		<title>By: Firble Man</title>
		<link>http://www.intotheabyss.net/guide-nature-house/comment-page-1/#comment-23206</link>
		<dc:creator>Firble Man</dc:creator>
		<pubDate>Sat, 22 Nov 2025 01:35:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.intotheabyss.net/?page_id=3729#comment-23206</guid>
		<description><![CDATA[&quot;all of their positions in the Maze exist roughly simultaneously.&quot; This is the coolest theory to me because it&#039;s actually true, even in reality.]]></description>
		<content:encoded><![CDATA[<p>&#8220;all of their positions in the Maze exist roughly simultaneously.&#8221; This is the coolest theory to me because it&#8217;s actually true, even in reality.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: William McLaughlin</title>
		<link>http://www.intotheabyss.net/guide-nature-house/comment-page-1/#comment-17030</link>
		<dc:creator>William McLaughlin</dc:creator>
		<pubDate>Thu, 08 Mar 2018 23:23:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.intotheabyss.net/?page_id=3729#comment-17030</guid>
		<description><![CDATA[Sounds like the Bootstrap paradox.]]></description>
		<content:encoded><![CDATA[<p>Sounds like the Bootstrap paradox.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: vewatkin</title>
		<link>http://www.intotheabyss.net/guide-nature-house/comment-page-1/#comment-16952</link>
		<dc:creator>vewatkin</dc:creator>
		<pubDate>Fri, 09 Feb 2018 13:45:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.intotheabyss.net/?page_id=3729#comment-16952</guid>
		<description><![CDATA[Thail Krider made an entire website out of deliberately impossible/implausible pop culture connections to Maze, but I can&#039;t seem to find it now.  Maybe if we keep using his name he&#039;ll eventually appear.]]></description>
		<content:encoded><![CDATA[<p>Thail Krider made an entire website out of deliberately impossible/implausible pop culture connections to Maze, but I can&#8217;t seem to find it now.  Maybe if we keep using his name he&#8217;ll eventually appear.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aria</title>
		<link>http://www.intotheabyss.net/guide-nature-house/comment-page-1/#comment-16950</link>
		<dc:creator>Aria</dc:creator>
		<pubDate>Fri, 09 Feb 2018 01:28:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.intotheabyss.net/?page_id=3729#comment-16950</guid>
		<description><![CDATA[It&#039;s really a lot of fun connecting songs to MAZE rooms!

I made playlists for a handful of rooms (4, 13, 21, 23, 24) and for the Guide, which you can find on Mazecast &gt; Aria&#039;s blog.

Hello Gregor wrote and recorded a bunch of fantastic original MAZE-inspired songs, which you can also find on my blog or by searching for Jump Up and Jam on Bandcamp. (The album is called &quot;Plangent Brio&quot;.)]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s really a lot of fun connecting songs to MAZE rooms!</p>
<p>I made playlists for a handful of rooms (4, 13, 21, 23, 24) and for the Guide, which you can find on Mazecast &gt; Aria&#8217;s blog.</p>
<p>Hello Gregor wrote and recorded a bunch of fantastic original MAZE-inspired songs, which you can also find on my blog or by searching for Jump Up and Jam on Bandcamp. (The album is called &#8220;Plangent Brio&#8221;.)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: vewatkin</title>
		<link>http://www.intotheabyss.net/guide-nature-house/comment-page-1/#comment-16949</link>
		<dc:creator>vewatkin</dc:creator>
		<pubDate>Thu, 08 Feb 2018 19:12:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.intotheabyss.net/?page_id=3729#comment-16949</guid>
		<description><![CDATA[Why not, though?]]></description>
		<content:encoded><![CDATA[<p>Why not, though?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nena</title>
		<link>http://www.intotheabyss.net/guide-nature-house/comment-page-1/#comment-16942</link>
		<dc:creator>Nena</dc:creator>
		<pubDate>Sun, 04 Feb 2018 23:54:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.intotheabyss.net/?page_id=3729#comment-16942</guid>
		<description><![CDATA[Theseus, I wasn’t connecting any song to the maze]]></description>
		<content:encoded><![CDATA[<p>Theseus, I wasn’t connecting any song to the maze</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Theseus</title>
		<link>http://www.intotheabyss.net/guide-nature-house/comment-page-1/#comment-16770</link>
		<dc:creator>Theseus</dc:creator>
		<pubDate>Wed, 06 Dec 2017 23:00:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.intotheabyss.net/?page_id=3729#comment-16770</guid>
		<description><![CDATA[To be clear - it is the early part of the song that seemed Maze-y - not the last bit. Lightning, birds, horns , demons and devils, etc... But as I look at lyrics I think I was wrong  - it&#039;s not really a good song for Maze.]]></description>
		<content:encoded><![CDATA[<p>To be clear &#8211; it is the early part of the song that seemed Maze-y &#8211; not the last bit. Lightning, birds, horns , demons and devils, etc&#8230; But as I look at lyrics I think I was wrong  &#8211; it&#8217;s not really a good song for Maze.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nena</title>
		<link>http://www.intotheabyss.net/guide-nature-house/comment-page-1/#comment-16759</link>
		<dc:creator>Nena</dc:creator>
		<pubDate>Wed, 06 Dec 2017 03:45:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.intotheabyss.net/?page_id=3729#comment-16759</guid>
		<description><![CDATA[This is more just an interesting note tha a theory, but when I learned of the game The Room (now a trilogy with a forth coming soon), the way the Null element interacted with space reminded me of how the House worked. I had produced a little headcanon for the purposes of my own amusement that they were mysteriously linked. (Then again, I do these kinds of things all the time. Lola from the song Copacabana? The same Lola as sung about by The Kinks. A very different kind of “showgirl,” hence Rico’s crassness with her. I have many more of these. I think it’s an Asperger’s thing, looking for patterns and all, as well as a storyteller’s trait trying to connect plots.)]]></description>
		<content:encoded><![CDATA[<p>This is more just an interesting note tha a theory, but when I learned of the game The Room (now a trilogy with a forth coming soon), the way the Null element interacted with space reminded me of how the House worked. I had produced a little headcanon for the purposes of my own amusement that they were mysteriously linked. (Then again, I do these kinds of things all the time. Lola from the song Copacabana? The same Lola as sung about by The Kinks. A very different kind of “showgirl,” hence Rico’s crassness with her. I have many more of these. I think it’s an Asperger’s thing, looking for patterns and all, as well as a storyteller’s trait trying to connect plots.)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Novice</title>
		<link>http://www.intotheabyss.net/guide-nature-house/comment-page-1/#comment-14728</link>
		<dc:creator>Novice</dc:creator>
		<pubDate>Wed, 04 May 2016 15:20:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.intotheabyss.net/?page_id=3729#comment-14728</guid>
		<description><![CDATA[One interpretation of the connection between Room 10 and Room 37 is that there is a time loop. Perhaps the group either traveled back in time and interacted with their future selves, or traveled forward in time and interacted with their past selves, or somehow all of their positions in the Maze exist roughly simultaneously.

However, one of my favorite explanations is not temporal. Perhaps there are multiple guides, and multiple groups of guests, that all behave in a similar manner. Thus, the groups in Room 10 and Room 37 are not interacting with their own selves, but with different groups of guests that are in the other rooms and behave similarly in similar situations. The idea of multiple guides does seem odd given the guide&#039;s arrogance about being like the architect of the place and the possibility of the guide&#039;s identity as the singular figure of the Minotaur, but I wouldn&#039;t rule it out, given all the strange footsteps and other sounds and digging activity that cannot be explained entirely by the cat in Room 4 and the handful of apparently stationary and human figures like the musicians.

I admit that the text in Room 13 about the need for great experience to understand &quot;how time works in the Maze&quot; suggests the possibility of a temporal solution. I will therefore discuss the temporal implications further.

What is truly strange is that it is possible to reach Room 10 without going through Room 37, and it is possible to Room 37 without going through Room 10. It is possible to get from either room to the Abyss, or from either room to Room 45 and back to Room 1, without ever entering the other. (The shortest path from Room 45 to Room 1 passes through Room 37, but it is possible to go to Room 45 and back to Room 1 without ever entering Room 10 or Room 37). To me, this casts doubt on the &quot;time loop&quot; interpretation.

 Perhaps, when you go back to Room 1 (as is likely from Room 10 as the only other options are wandering the Loop endlessly or going to the Trap), you are actually going back in time to when you first entered Room 1, although you are somehow entering from a different direction this time and with memories you didn&#039;t have before. That would explain why (aside from the fact that the book format requires it) the guests say the same thing every time you enter a room. For example, in Room 1, it says the guests are curious about a ringing sound and where it coming from. If you go through the door directly into Room 20, it seems that the question is resolved by the phone there (especially since it is implied that they heard ringing during the corridor from Room 5 to Room 20 if you enter that way since the ringing is not mentioned in Room 5 but &quot;stops&quot; in Room 20), although it never says that the guests actually figure it out. If you go back to Room 1 having been to Room 20, the guests are as confused as ever about the source of the ringing. Arguably, this is evidence in favor of a time loop interpretation.

Another temporal theory is that this is like a variation on the many worlds theory of quantum mechanics. Each time the guests enter a room with multiple doors, there is one world in which they leave through one door and one in which they leave through another. However, apparently these different worlds can interact with each other fairly directly. One hole in this theory is that, given the many two-way passages in the Maze, it seems like the groups would bump into each other going in opposite directions on the hallway between rooms.]]></description>
		<content:encoded><![CDATA[<p>One interpretation of the connection between Room 10 and Room 37 is that there is a time loop. Perhaps the group either traveled back in time and interacted with their future selves, or traveled forward in time and interacted with their past selves, or somehow all of their positions in the Maze exist roughly simultaneously.</p>
<p>However, one of my favorite explanations is not temporal. Perhaps there are multiple guides, and multiple groups of guests, that all behave in a similar manner. Thus, the groups in Room 10 and Room 37 are not interacting with their own selves, but with different groups of guests that are in the other rooms and behave similarly in similar situations. The idea of multiple guides does seem odd given the guide&#8217;s arrogance about being like the architect of the place and the possibility of the guide&#8217;s identity as the singular figure of the Minotaur, but I wouldn&#8217;t rule it out, given all the strange footsteps and other sounds and digging activity that cannot be explained entirely by the cat in Room 4 and the handful of apparently stationary and human figures like the musicians.</p>
<p>I admit that the text in Room 13 about the need for great experience to understand &#8220;how time works in the Maze&#8221; suggests the possibility of a temporal solution. I will therefore discuss the temporal implications further.</p>
<p>What is truly strange is that it is possible to reach Room 10 without going through Room 37, and it is possible to Room 37 without going through Room 10. It is possible to get from either room to the Abyss, or from either room to Room 45 and back to Room 1, without ever entering the other. (The shortest path from Room 45 to Room 1 passes through Room 37, but it is possible to go to Room 45 and back to Room 1 without ever entering Room 10 or Room 37). To me, this casts doubt on the &#8220;time loop&#8221; interpretation.</p>
<p> Perhaps, when you go back to Room 1 (as is likely from Room 10 as the only other options are wandering the Loop endlessly or going to the Trap), you are actually going back in time to when you first entered Room 1, although you are somehow entering from a different direction this time and with memories you didn&#8217;t have before. That would explain why (aside from the fact that the book format requires it) the guests say the same thing every time you enter a room. For example, in Room 1, it says the guests are curious about a ringing sound and where it coming from. If you go through the door directly into Room 20, it seems that the question is resolved by the phone there (especially since it is implied that they heard ringing during the corridor from Room 5 to Room 20 if you enter that way since the ringing is not mentioned in Room 5 but &#8220;stops&#8221; in Room 20), although it never says that the guests actually figure it out. If you go back to Room 1 having been to Room 20, the guests are as confused as ever about the source of the ringing. Arguably, this is evidence in favor of a time loop interpretation.</p>
<p>Another temporal theory is that this is like a variation on the many worlds theory of quantum mechanics. Each time the guests enter a room with multiple doors, there is one world in which they leave through one door and one in which they leave through another. However, apparently these different worlds can interact with each other fairly directly. One hole in this theory is that, given the many two-way passages in the Maze, it seems like the groups would bump into each other going in opposite directions on the hallway between rooms.</p>
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	<item>
		<title>By: Njorl</title>
		<link>http://www.intotheabyss.net/guide-nature-house/comment-page-1/#comment-13737</link>
		<dc:creator>Njorl</dc:creator>
		<pubDate>Tue, 09 Feb 2016 23:36:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.intotheabyss.net/?page_id=3729#comment-13737</guid>
		<description><![CDATA[This house comes with 
1bedroom
1dining room
Sunroom
Sauna
Home theater
3 lovely courtyards, lush spacious grounds.
Furnished and decorated roof space
Mineshaft
Bottomless pit
Human mousetrap
Circle of hell
And much more!
Includes central heating, electricity and medieval era plumbing]]></description>
		<content:encoded><![CDATA[<p>This house comes with<br />
1bedroom<br />
1dining room<br />
Sunroom<br />
Sauna<br />
Home theater<br />
3 lovely courtyards, lush spacious grounds.<br />
Furnished and decorated roof space<br />
Mineshaft<br />
Bottomless pit<br />
Human mousetrap<br />
Circle of hell<br />
And much more!<br />
Includes central heating, electricity and medieval era plumbing</p>
]]></content:encoded>
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